Hi everyone, I'm the developer of Imperio Minero, a space sandbox about mining, trading, exploration, factions and building your own stations. The universe continues to evolve between sessions. The current beta is single-player; a multiplayer MMO is a longer-term goal, not a feature of this build.
Update, 4 November 2026: beta 1.2 is now available for Windows, free, in English and Spanish: https://zeus.org.es/imperio-minero/ . The itch.io page also offers the free beta: https://jesjom.itch.io/imperio-minero .
I'm looking for space-sim players willing to try it and give frank feedback. In particular, I'd love to know: What feels clear or confusing during your first session? Which systems are enjoyable or frustrating? If you find a bug, what steps reproduce it?
You can reply here, use the playtester thread at https://itch.io/t/7286020/prueba-abiert ... ytest-open or join the Zeus Games Discord: https://discord.gg/EUPb2dDWU . Thanks for taking a look!
Imperio Minero beta 1.2 — free Windows playtest (English / Spanish)
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JesjomZeusStudio
- Posts: 4
- Joined: Tue Nov 03, 2026 8:59 am
Imperio Minero beta 1.2 — free Windows playtest (English / Spanish)
Last edited by JesjomZeusStudio on Wed Nov 04, 2026 9:42 am, edited 1 time in total.
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JesjomZeusStudio
- Posts: 4
- Joined: Tue Nov 03, 2026 8:59 am
Re: Imperio Minero 1.1 beta — free Windows playtest (English / Spanish)
A closer look at the game itself. These are in-game captures from the Windows beta, with the interface set to Spanish; English is also available.
1) The local navigation map, with nearby locations and travel controls.
2) The orbital market, showing minerals, station prices and cargo transactions.
3) Approaching the Europa habitat landing pad.
Imperio Minero is built around finding and extracting resources, then trading, refining and expanding your industrial presence. Which area would you most like to test first? What looks useful or confusing in these screens?
Beta 1.2 is available free for Windows at https://zeus.org.es/imperio-minero/ . Join the Zeus Games Discord for suggestions, discussion and bug reports: https://discord.gg/EUPb2dDWU .
1) The local navigation map, with nearby locations and travel controls.
2) The orbital market, showing minerals, station prices and cargo transactions.
3) Approaching the Europa habitat landing pad.
Imperio Minero is built around finding and extracting resources, then trading, refining and expanding your industrial presence. Which area would you most like to test first? What looks useful or confusing in these screens?
Beta 1.2 is available free for Windows at https://zeus.org.es/imperio-minero/ . Join the Zeus Games Discord for suggestions, discussion and bug reports: https://discord.gg/EUPb2dDWU .
- Attachments
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- Local navigation map and nearby destinations
- 08_mapa.png (443.87 KiB) Viewed 894 times
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- Orbital market: minerals, prices and cargo
- 04_minerales.png (1.01 MiB) Viewed 894 times
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- Approach to the Europa habitat landing pad
- frame_atraque_9s.png (703.6 KiB) Viewed 894 times
Last edited by JesjomZeusStudio on Wed Nov 04, 2026 9:45 am, edited 1 time in total.
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JesjomZeusStudio
- Posts: 4
- Joined: Tue Nov 03, 2026 8:59 am
Re: Imperio Minero 1.1 beta — free Windows playtest (English / Spanish)
Development update — 4 November 2026
The changes previewed here on 3 November are now available in the free Windows beta 1.2: https://zeus.org.es/imperio-minero/ . English and Spanish are supported.
The update includes fuel tanks T1–T5, clearer access to fusion-fuel recipes, a rebalanced purified-water economy, a clearer first contract, net proceeds shown for sales, better mining-energy feedback, shorter local warp travel, a minimised-window bar, an in-game local radio and music player, and updated space backgrounds and planet visuals.
The attached screenshots show the flight interface with the new window bar and the local radio with its music player. Please share feedback or bug reports here, in the playtester thread at https://itch.io/t/7286020/prueba-abiert ... ytest-open or in our Discord: https://discord.gg/EUPb2dDWU .
The changes previewed here on 3 November are now available in the free Windows beta 1.2: https://zeus.org.es/imperio-minero/ . English and Spanish are supported.
The update includes fuel tanks T1–T5, clearer access to fusion-fuel recipes, a rebalanced purified-water economy, a clearer first contract, net proceeds shown for sales, better mining-energy feedback, shorter local warp travel, a minimised-window bar, an in-game local radio and music player, and updated space backgrounds and planet visuals.
The attached screenshots show the flight interface with the new window bar and the local radio with its music player. Please share feedback or bug reports here, in the playtester thread at https://itch.io/t/7286020/prueba-abiert ... ytest-open or in our Discord: https://discord.gg/EUPb2dDWU .
- Attachments
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- Development preview: local radio and music player
- local_radio_preview.png (1.08 MiB) Viewed 891 times
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- Development preview: flight and minimised-window bar
- taskbar_flight.png (1.03 MiB) Viewed 891 times
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JesjomZeusStudio
- Posts: 4
- Joined: Tue Nov 03, 2026 8:59 am
Imperio Minero beta 1.3 — free Windows playtest (English / Spanish)
Beta 1.3 is now available for Windows, free, in English and Spanish.
The main addition is “The Price of Returning”, a six-chapter guided campaign. Choices persist and affect reputation and later dialogue. The campaign has its own save/scenario, separate from the open world. There is also a step-by-step visual guide to the actual controls, missions covering trading, mining, manufacturing, research, rescue and jumps, and a searchable illustrated encyclopaedia with 254 entries. All 40 story scenes, choices and controls are available in English.
This release also fixes progression and docking/return issues in the guided campaign, refinery costs, market stock refresh, unpaid storage and progress displays. Full notes: https://zeus.org.es/imperio-minero/NOTAS_1.3_ES_EN.md
Full beta 1.3 download: https://zeus.org.es/imperio-minero/Impe ... indows.zip
If you have beta 1.2 build 3, open the game and accept its automatic update.
Please share first-session feedback or reproducible bugs here or on the Zeus Games Discord: https://discord.gg/EUPb2dDWU
The main addition is “The Price of Returning”, a six-chapter guided campaign. Choices persist and affect reputation and later dialogue. The campaign has its own save/scenario, separate from the open world. There is also a step-by-step visual guide to the actual controls, missions covering trading, mining, manufacturing, research, rescue and jumps, and a searchable illustrated encyclopaedia with 254 entries. All 40 story scenes, choices and controls are available in English.
This release also fixes progression and docking/return issues in the guided campaign, refinery costs, market stock refresh, unpaid storage and progress displays. Full notes: https://zeus.org.es/imperio-minero/NOTAS_1.3_ES_EN.md
Full beta 1.3 download: https://zeus.org.es/imperio-minero/Impe ... indows.zip
If you have beta 1.2 build 3, open the game and accept its automatic update.
Please share first-session feedback or reproducible bugs here or on the Zeus Games Discord: https://discord.gg/EUPb2dDWU