Search found 55 matches
- Wed Sep 28, 2016 5:21 pm
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
<t>Another pack of screenshots showing graphics update. Binary system with red giant and solar type starSSC-15 and Federal city-station in backgroundSSC-15 Docking into city-station [using autopilot]SSC-15 Inside city-stationSame situation, just from SCC's cockpitFinaly landedDragonfly aproching ...
- Mon Sep 26, 2016 4:40 pm
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
Some new screenshots. Planet's moons and Federation city-station. Still work in progress on those things. Moons around planet + SCC-15 in backgroundFederal city-station - docking areaSCC-15 Docked on stationDocking interface GUI window
- Tue Sep 20, 2016 4:01 pm
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
Another screenshot pack. Includes Imperial Dragonfly (second ship usable for player) continuations of planetary landings and some binary stars + black hole (still WIP). SCC-15 crashed on planet Dragonfly
- Wed Sep 07, 2016 7:26 am
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
<r>And there is one more thing. I wish to change name for this game (actual name is little too similar to Elite Dengerous, and since I've alredy have taken some ideas from Elite I wouldn't like this game's name to be too similar), but I have no idea what this new name should be like. If you have any ...
- Wed Sep 07, 2016 7:12 am
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
<t>Sorry, but I had to remove last screenshots post, I accidently removed screenshots on my server, so it was no sense to leave post with broken links. However I've finnished another modules and now game is after half wey to open alpha. Still only one ship is flayble (Arin Federation SSC-15). There ...
- Wed Jul 27, 2016 7:08 pm
- Forum: Free SciFi Gaming Projects
- Topic: GENERATION X EPISODE III - RETURN
- Replies: 4
- Views: 1028
RE: GENERATION X EPISODE III - RETURN
<r>Thank you very much.I think I have cleaned all mess you have encountered before, so I hope everything will be good now - with new engine version, new ui, and new bug-fixes. ;-)I am planing six episodes:Episode I - Corporation conflictEpisode II - NevalesEpisode III - ReturnEpisode IV ...
- Wed Jul 27, 2016 12:08 pm
- Forum: Free SciFi Gaming Projects
- Topic: GENERATION X EPISODE III - RETURN
- Replies: 4
- Views: 1028
GENERATION X EPISODE III - RETURN
<t>Wellcome everyone! First part of Generation X Episode III have been relesed. About game: For those who don't know - Gen X is free RPG space series. Episodes I and II are finnished by now. Game can be downloaded via automatic Launcher / downloader / updater / mod installer. Special thanks for ...
- Tue Jul 26, 2016 6:32 pm
- Forum: Free SciFi Gaming Projects
- Topic: GENERATION X
- Replies: 34
- Views: 3187
RE: GENERATION X
Quick information - there was bug in cutscene system that could produce very unpredicteble camera behave. If you installed Episode III before this message you need to redownload package Episode III part 1. Should work now.
- Tue Jul 26, 2016 1:58 pm
- Forum: Free SciFi Gaming Projects
- Topic: GENERATION X
- Replies: 34
- Views: 3187
RE: GENERATION X
Wellcome everyone! I am glad to inform you that first part of Episode III is finnished. I can be downloaded using GX Launcher. Informations for modders according new version of game engine will come soon (there are lot of changes). Enjoy
- Mon Jul 25, 2016 11:35 am
- Forum: Free SciFi Gaming Projects
- Topic: GENERATION X
- Replies: 34
- Views: 3187
RE: GENERATION X
First campaign from Episode III is nearly finished. I am sending two screenshots: 1. One of the biggest battles for now 2. Lunar Fleet Star - after few combat mistakes
- Sat Jul 23, 2016 12:39 pm
- Forum: Free SciFi Gaming Projects
- Topic: GENERATION X
- Replies: 34
- Views: 3187
RE: GENERATION X
<t>Wellcome everyone.I wish to annouce (since I havn't been writting much) that GX project is still up. I just have been doing some preperations for game engine changes I will need for episode III. I am finishing first campaign for thind episode (one more mission and damage systems left only). In ...
- Tue Apr 19, 2016 4:57 am
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
In fact I alredy have optimalised this engine to work on this hardware fluently (on low fx) for my second project:http://spacesimcentral.com/ssc/topic/5206-generation-x/[/url] So I know this will work out. 
- Wed Apr 13, 2016 9:03 am
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
<r>Yyyy... I know... dosn't look good unless you know hardware I am running this on. <E>:D</E> Procesor: AMD Athlon XP 2500 1.84GHz (one core)1.25 GB RAMGraphics: RADEON 9550 (128MB VRAM, Pixel shader 2.0, Vertex shader 2.0) My goal is to make game run fluently even on that hardware, but for now I ...
- Sat Mar 12, 2016 6:05 pm
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
Some more screenshots: Federal SSC-15 and Emperial Dragonfly, both in docking bay onboard Medium size Federal Station. With new FX: HDR-based Bloom + Wide bloom for station lightpoints only (for now). 
- Sun Mar 06, 2016 3:56 pm
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
Thank you very much. Seams game will need good anti-lag system... From my +-8ms to 220ms. 
- Fri Mar 04, 2016 2:53 pm
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
Some screenshots from what I alredy have: Ship is Arin Federation SSC-15 Fightercraft
- Fri Mar 04, 2016 11:46 am
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
- Thu Mar 03, 2016 7:30 am
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
Yep, I know. But I wanted to put most simple version to get answers from as many people I can. I need to know difrences, to test game with simulate those deleys, and make everything workin with or without them. Thanks for advice anywey. 
- Thu Mar 03, 2016 6:42 am
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
<r>1. Connection system is nearly finnished, but I would like to have one information from you. I need your ping times for kenlin.pl server, to figure out haw much deleys I should expect. It may save much time and let me track problems which normaly would apper in alpha version.To get this data ...
- Thu Feb 25, 2016 7:44 am
- Forum: Free SciFi Gaming Projects
- Topic: Star Elite - multiplayer space sim
- Replies: 39
- Views: 3699
RE: Star Elite - multiplayer space sim
<t>I havn't been posting there since lot of time, because I didn't realy had anything to write. But this is about to change soon. I have two news about Star Elite at this point: good and bad one. I will start with bad: I've been unable to fix server-side errors with connection system, so this game ...