Search found 5 matches

by RayvenQ
Sun Sep 11, 2011 1:12 pm
Forum: Pioneer
Topic: !! Pioneer Question Time !! - Ask them here
Replies: 1291
Views: 185134

RE: !! Pioneer Question Time !! - Ask them here

I'm just wondering how the illegal Goods mechanic works (if there is even one) as I always end up getting caught (Sure, i'll probably get told "take it to where its not illegal" but theres no money in that.)
by RayvenQ
Sun Sep 11, 2011 1:04 pm
Forum: Pioneer
Topic: Insider Trading Info.
Replies: 1
Views: 748

Insider Trading Info.

<t>So, I decided to make this thread so we could all share our trading experience and knowledge, prices in systems, profitable trade runs etc etcAll costs, prices and profit are assumed to be per individual unit. For me it's Epsilon Eridani - GJ 1601Heading Out of Epsilon Eridani : Narcotics, EE ...
by RayvenQ
Sun Sep 11, 2011 6:18 am
Forum: Pioneer
Topic: Alpha 14 released
Replies: 30
Views: 2393

RE: Alpha 14 released

<t>Got this error when starting a new game with the new exe<br/>
Quote:<br/>
nError: data/modules/TradeShips.lua:39: couldn't find constant with name 'SHIELD' in namespace 'EquipSlot'stack traceback:[C]: in function 'GetEquipCount'data/modules/TradeShips.lua:39: in function 'addShipEquip'data ...
by RayvenQ
Sat Sep 10, 2011 7:10 pm
Forum: Pioneer
Topic: Alpha 14 released
Replies: 30
Views: 2393

RE: Alpha 14 released

<t><br/>
durandal wrote:<br/>
I cannot reproduce it on master, even if I enable sound and music, sfx is playing.Change DisableSound to 1 in config.ini and it should make game load, but you will get no sound/music/sfx...<br/>
Did that, still getting this save contain errors.Tried making a brand new ...
by RayvenQ
Sat Sep 10, 2011 11:35 am
Forum: Pioneer
Topic: Alpha 14 released
Replies: 30
Views: 2393

RE: Alpha 14 released

Sadly, it seems pointless playing because if you save a game in A14 (and i noticed this in the previous nightly build) and then subsequently try to load it, it gives you the "this save contains errors" message.

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