<r><br/>
Episode 2 wrote:<br/>
[Isn't Olympus Mons supposed to be the biggest mountain on Mars]<br/>
Right now, Mars is procedurally generated like the other planets and not based on the real-life version like Earth is.<br/>
Episode 2 wrote:<br/>
...Mars used to be a lot cooler, don't know what ...
Search found 15 matches
- Mon Dec 12, 2011 5:03 pm
- Forum: Pioneer
- Topic: Let's Play: Pioneer!
- Replies: 121
- Views: 7870
- Mon Dec 12, 2011 4:55 pm
- Forum: Pioneer
- Topic: !! Pioneer Question Time !! - Ask them here
- Replies: 1291
- Views: 154732
RE: !! Pioneer Question Time !! - Ask them here
<t><br/>
durandal wrote:<br/>
The "problem" can be solved by editing pioneer's config.ini and changing FOV from 80 to 40. Now, try to fly without using autopilot, Good Luck!.<br/>
I tried this, and I have to say that all the game objectsâ€â€terrain, stars, planetsâ€â€now look much more like ...
durandal wrote:<br/>
The "problem" can be solved by editing pioneer's config.ini and changing FOV from 80 to 40. Now, try to fly without using autopilot, Good Luck!.<br/>
I tried this, and I have to say that all the game objectsâ€â€terrain, stars, planetsâ€â€now look much more like ...
- Mon Nov 21, 2011 12:13 pm
- Forum: Pioneer Mods
- Topic: Completed Pioneer Models
- Replies: 603
- Views: 70568
RE: Completed Pioneer Models
<t><br/>
potsmoke66 wrote:<br/>
right on, make those stupid matrix4x4 animations and kill pioneers identity.the past few models will be my last i guess, you go somewhere i don't like to follow.<br/>
Hi, I don't know much about modelling, so I'm not quite sure I'm following this discussion. What are ...
potsmoke66 wrote:<br/>
right on, make those stupid matrix4x4 animations and kill pioneers identity.the past few models will be my last i guess, you go somewhere i don't like to follow.<br/>
Hi, I don't know much about modelling, so I'm not quite sure I'm following this discussion. What are ...
- Fri Nov 11, 2011 1:26 pm
- Forum: Pioneer
- Topic: !! Pioneer Question Time !! - Ask them here
- Replies: 1291
- Views: 154732
RE: !! Pioneer Question Time !! - Ask them here
A mass-reducing device might work kind of well. If hyperspacing works by travelling through a different dimension than our three, then you may be able to put your ship partway into that dimension while what's left of you in the third dimension moves around the system.
- Thu Nov 03, 2011 9:13 pm
- Forum: Pioneer
- Topic: !! Pioneer Question Time !! - Ask them here
- Replies: 1291
- Views: 154732
RE: !! Pioneer Question Time !! - Ask them here
<r><br/>
spike1984 wrote:<br/>
but their has to be someway of giving the game more simple pick up and play ....its bloody frutrating sometimes<br/>
Is this really the case at the moment? FFE actually required you to fight, so it was indeed difficult to learn Newtonian combat on the go while you had ...
spike1984 wrote:<br/>
but their has to be someway of giving the game more simple pick up and play ....its bloody frutrating sometimes<br/>
Is this really the case at the moment? FFE actually required you to fight, so it was indeed difficult to learn Newtonian combat on the go while you had ...
- Sun Oct 30, 2011 5:47 am
- Forum: Pioneer
- Topic: The case against Earth
- Replies: 30
- Views: 2114
RE: The case against Earth
<t>For maximum flavor/dev work ratio I would vote for the "Earth is a reconstructed historical landmark/tourist location" explanationâ€â€with no extra work it explains everything about the Earth just the way it isâ€â€the lack of human habitation, the terrain not being quite accurate ...
- Mon Oct 17, 2011 9:10 pm
- Forum: Pioneer Mods
- Topic: Completed Pioneer Models
- Replies: 603
- Views: 70568
RE: Completed Pioneer Models
potsmoke66 wrote:
Mind. Blown.
- Fri Oct 14, 2011 3:29 pm
- Forum: Pioneer
- Topic: Pioneer Alpha 15 released
- Replies: 46
- Views: 2805
RE: Pioneer Alpha 15 released
Philbywhizz wrote:
Hi Guys,Just a quick note to announce that the OSX build of alpha15 is also up on the download page.Cheers,Philbywhizz.
Cool beans! I'll try it out soon. Thanks to the devs for all the hard work.
- Mon Sep 19, 2011 8:34 pm
- Forum: Pioneer
- Topic: Pioneer Nature Project
- Replies: 18
- Views: 1161
RE: Pioneer Nature Project
<r><br/>
Subzeroplainzero wrote:<br/>
Waaa, throw some buildings scattered around the landscape and we might see some quite convincing terreformed worlds. Gotta say, Vlastan.. I'm liking what you're doing <E>:)</E><br/>
Seconding that. It would be great to have city-looking clumps of buildings that ...
Subzeroplainzero wrote:<br/>
Waaa, throw some buildings scattered around the landscape and we might see some quite convincing terreformed worlds. Gotta say, Vlastan.. I'm liking what you're doing <E>:)</E><br/>
Seconding that. It would be great to have city-looking clumps of buildings that ...
- Fri Sep 16, 2011 8:14 pm
- Forum: Pioneer
- Topic: Pioneer City Buildings Modeling
- Replies: 134
- Views: 11443
RE: Pioneer City Buildings Modeling
Now that we've got these awesome-looking skyscrapers, I wonder if we can remove that building that looks like a bunch of disks stacked up. Those always looked nonsensical to me.
- Wed Sep 14, 2011 1:21 pm
- Forum: Pioneer
- Topic: Alpha 14 released
- Replies: 30
- Views: 2026
RE: Alpha 14 released
<t>I'm running OS 10.6.8.I tried opening it through Terminal, but there were no error messages. Terminal shows the next command prompt before Pioneer crashes, so it seems that it runs for a bit before closing.Edit: as per advice here I tried deleting ~/Library/Application Support/Pioneer, but it ...
- Tue Sep 13, 2011 10:41 pm
- Forum: Pioneer
- Topic: Alpha 14 released
- Replies: 30
- Views: 2026
RE: Alpha 14 released
Thanks for the OSX build, Philbywhizz. However, it quits itself immediately upon being opened. Do other OSX users have this problem?
- Thu Sep 08, 2011 9:44 pm
- Forum: Pioneer
- Topic: Alpha 14 released
- Replies: 30
- Views: 2026
RE: Alpha 14 released
Thanks! I'd like to build this for myself in Mac OSX. How much do the instructions in the Compile pioneer page apply to building for Mac?
RE: 3D Galaxy
<t><br/>
robn wrote:<br/>
<br/>
<br/>
ElectricSkies wrote:<br/>
In my opinion, requiring buttons like pgup and pgdown is unsatisfactory; not all machines have these on their keyboardsâ€â€for instance, many Apple computers. It's a bit of a quibble because I'm sure these keys are going to be ...
robn wrote:<br/>
<br/>
<br/>
ElectricSkies wrote:<br/>
In my opinion, requiring buttons like pgup and pgdown is unsatisfactory; not all machines have these on their keyboardsâ€â€for instance, many Apple computers. It's a bit of a quibble because I'm sure these keys are going to be ...
RE: 3D Galaxy
<t>In my opinion, requiring buttons like pgup and pgdown is unsatisfactory; not all machines have these on their keyboardsâ€â€for instance, many Apple computers. It's a bit of a quibble because I'm sure these keys are going to be remappable (right?), but ensuring that the default controls work ...