Search found 22 matches

by Robsoie
Tue Nov 23, 2021 12:05 pm
Forum: Pioneer
Topic: accelerated interplanetary flights are way too long
Replies: 4
Views: 2092

RE: accelerated interplanetary flights are way too long

<t>From what i read on this report :<br/>
[url]https://github.com/pioneerspacesim/pioneer/issues/5294[/url]<br/>
It can be even worse in some situation (probably depending on your cargo/fuel/ship weight) as the user that did the report mentionned he even faced a case in which he had to wait 7 ...
by Robsoie
Sat Nov 20, 2021 1:21 pm
Forum: Pioneer
Topic: accelerated interplanetary flights are way too long
Replies: 4
Views: 2092

accelerated interplanetary flights are way too long

<t>It's been some years i had not played Pioneer, so i download the latest version on the main website and after trying some cargo run i felt something was not right, in my memories travel between 2 planets were much faster.<br/>
It's probably ok for someone that just fly a couple of time and move ...
by Robsoie
Sat Mar 10, 2012 4:10 pm
Forum: Pioneer
Topic: Alpha 20 released
Replies: 37
Views: 2430

RE: Alpha 20 released

Ah ok, i asked because in the other screenshot that i uploaded (the one in which you can see every planet, moons and space stations of a system), the gaz giant didn't showed with that dark color.
by Robsoie
Sat Mar 10, 2012 11:24 am
Forum: Pioneer
Topic: Alpha 20 released
Replies: 37
Views: 2430

RE: Alpha 20 released

<t>Thanks for the new release, can't wait to run out of fuel :DIt 's been a few versions i wanted to mention this, but always forgot as it's not a place i visit usually.On the Epsilon Eridani start, there's the gaz giant HerculesBut when i fly somewhere nearby, what i see is that :Is the texture ...
by Robsoie
Sun Feb 05, 2012 5:00 pm
Forum: Pioneer
Topic: !! Pioneer Question Time !! - Ask them here
Replies: 1291
Views: 153347

RE: !! Pioneer Question Time !! - Ask them here

Thanks, good to see that heat management is planned.
by Robsoie
Sun Feb 05, 2012 4:59 pm
Forum: Pioneer
Topic: Alpha 18 released
Replies: 31
Views: 2527

RE: Alpha 18 released

Do you have plans to reproduce the FE2/FFE economy with prices being different by star systems , or are you going to involve some kind of dynamic economy with price increasing or decreasing depending on the amount of what is bought or sold ?
by Robsoie
Sun Feb 05, 2012 2:17 pm
Forum: Pioneer
Topic: !! Pioneer Question Time !! - Ask them here
Replies: 1291
Views: 153347

RE: !! Pioneer Question Time !! - Ask them here

Hello,What kind of temperature will trigger the "hull temp" display ?I ask becayse i was thinking that on this kind of planet that close to a sun, the hull should start to display a little temperature ?
by Robsoie
Sun Feb 05, 2012 12:02 pm
Forum: Pioneer
Topic: Alpha 18 released
Replies: 31
Views: 2527

RE: Alpha 18 released

<t>I have not yet tried to make any trade or missions with Pioneer (as i'm having more fun exploring and discovering breath taking landscape around) , but if they kept the economy from Frontier Elite 2 or Frontier First Encounter, there was lot of money to make from doing this :-in a base or space ...
by Robsoie
Mon Jan 30, 2012 10:45 pm
Forum: Pioneer
Topic: Alpha 18 released
Replies: 31
Views: 2527

RE: Alpha 18 released

<r>I have always lots of fun with Pioneer, took a few screenshots of my explorations over the solar system and beyond with alpha 18 and it is always immersive, i wish i had a better enough system to fly very smoothly at the increased details of my screenshots <E>:)</E> .Landing on Deimos, wondering ...
by Robsoie
Fri Oct 07, 2011 11:09 pm
Forum: Pioneer Mods
Topic: Completed Pioneer Models
Replies: 603
Views: 69951

RE: Completed Pioneer Models

<r><br/>
fluffyfreak wrote:<br/>
<br/>
<br/>
Robsoie wrote:<br/>
Now for the structure of a space ship model : would there be problem if a space ship model is made of several part that are saved as if it was a single model, of would it be necessary to have the whole model not made from any part but ...
by Robsoie
Fri Oct 07, 2011 10:01 pm
Forum: Pioneer Mods
Topic: Completed Pioneer Models
Replies: 603
Views: 69951

RE: Completed Pioneer Models

It's great to see Pioneer is supporting lods for 3D models.Thank you all for your answers, all of them will be helpfull.
by Robsoie
Thu Oct 06, 2011 6:04 pm
Forum: Pioneer Mods
Topic: Completed Pioneer Models
Replies: 603
Views: 69951

RE: Completed Pioneer Models

<t>A few questions about contributing with models.For the engine, what should be the best polycount a space ship (regardless of its size) should be ?I'm used to make low poly models in Blender, but if starting detailling a bit the shapes, it's easy to get the face count going high in no time.By ...
by Robsoie
Wed Oct 05, 2011 9:14 pm
Forum: Pioneer
Topic: Nightly builds
Replies: 349
Views: 37570

RE: Nightly builds

I played around the Fractal value in one of the nightly builds.Lowest Fractal setting :And setting them on the highest :(both using max or nearly max detail, i don't remember exactly)Impressive how Pioneer is visually scalable
by Robsoie
Sun Sep 11, 2011 9:36 am
Forum: Pioneer
Topic: Alpha 14 released
Replies: 30
Views: 1991

RE: Alpha 14 released

<r>ThanksBeen flying in Hades canyon while New Hope was on the horizonI wish i had a powerfull computer enough to play at this kind of details <E>:D</E> but what's impressive with Pioneer is that even at medium details it looks really nice (and with great framerate on my old system)for comparison ...
by Robsoie
Sun Sep 11, 2011 7:58 am
Forum: Pioneer
Topic: Alpha 14 released
Replies: 30
Views: 1991

RE: Alpha 14 released

<t>@Geraldine, thanks for the welcome<br/>
robn wrote:<br/>
That's a known bug that was fixed a few days ago but didn't make the deadline for alpha 14. A workaround is to delete lines 39-47 from data/modules/TradeShips.lua.<br/>
I deleted those lines (i think that's the ones ?)<br/>
Quote:<br/>
if ...
by Robsoie
Sun Sep 11, 2011 6:39 am
Forum: Pioneer
Topic: Alpha 14 released
Replies: 30
Views: 1991

RE: Alpha 14 released

<t>The new windows binary applied on the "bad build" lead into this error after selecting your starting point (and i tried the new build and it does the same error too) :And once clicking OK, it crashes with a runtime error.The windows version of the "bad build" didn't have this error.edit : just ...
by Robsoie
Sat Sep 10, 2011 3:45 pm
Forum: Pioneer
Topic: Alpha 14 released
Replies: 30
Views: 1991

RE: Alpha 14 released

<t>I noticed i didn't visited Europa in last nightly builds, didn't visited it since a while actually.So after getting Alpha 14, i went right to it, and well it's rather weird but i don't know if it is intended or if it is a bug to report, is Europa supposed to look like this .From orbit :From ...
by Robsoie
Tue Sep 06, 2011 4:41 am
Forum: Pioneer
Topic: Nightly builds
Replies: 349
Views: 37570

RE: Nightly builds

<t>Tried a windows nightly build.While my computer is not modern and so can't use opengl shaders (being limited to opengl 1.4 and sadly unlike direct3d shaders there's no cpu emulation program for them for my card like 3d analyzer does) but i am really impressed by how amazing the landscape can be ...
by Robsoie
Fri Aug 12, 2011 5:27 pm
Forum: Pioneer
Topic: Alpha 13 released
Replies: 5
Views: 1090

RE: Alpha 13 released

Thank you very much for this new release, i always have much fun in exploring planets and moons.A little view of Pluto, from that strange elevated crater on Charon surface.
by Robsoie
Thu Aug 04, 2011 6:30 pm
Forum: Pioneer
Topic: Alpha 12 released
Replies: 37
Views: 2990

RE: Alpha 12 released

Thank you for the link, i didn't noticed there was a bug tracker, good to see it's a bug as i was thinking i was forgetting something before starting the autopilot and couldn't find what it was.

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