Search found 25 matches
- Fri Jan 09, 2015 12:32 pm
- Forum: Pioneer
- Topic: The last known whereabouts of KS-1916
- Replies: 11
- Views: 1439
RE: The last known whereabouts of KS-1916
Your travel company need a posters: http://planetquest.jpl.nasa.gov/media_categories?category=6[/url]
- Wed Jan 07, 2015 2:32 pm
- Forum: Pioneer
- Topic: The last known whereabouts of KS-1916
- Replies: 11
- Views: 1439
RE: The last known whereabouts of KS-1916
Awesome. Keep posting!
- Sun Mar 03, 2013 7:48 am
- Forum: Pioneer
- Topic: !! Pioneer Question Time !! - Ask them here
- Replies: 1291
- Views: 154127
RE: !! Pioneer Question Time !! - Ask them here
HS jumps should be possible only in vacuum. Or, jumping in atmosphere will be penalted by mass of gases sorrounding ship in radius of HS bubble. Big mass mean less jump distance or missjump straight to interstellar space.
- Mon Feb 25, 2013 6:08 am
- Forum: Pioneer
- Topic: Non Pioneer: 3D nebulas
- Replies: 6
- Views: 1096
Non Pioneer: 3D nebulas
Well known nebulas recreated to form of anim. gifs: [url]http://www.wired.com/wiredscience/2013/02/nebulas-in-3-d/[/url]
- Mon Feb 18, 2013 5:33 am
- Forum: Pioneer
- Topic: Military mission: destroying a satellite.
- Replies: 5
- Views: 982
RE: Military mission: destroying a satellite.
Uhm, it will be interesting. I should read the docs then.
- Mon Feb 18, 2013 4:45 am
- Forum: Pioneer
- Topic: 100 ships in one huge battle
- Replies: 31
- Views: 3826
RE: 100 ships in one huge battle
Looks great. Consider uploading a video to youtube.
- Sun Feb 17, 2013 3:39 pm
- Forum: Pioneer
- Topic: Military mission: destroying a satellite.
- Replies: 5
- Views: 982
Military mission: destroying a satellite.
<t>Long time ago (playing original Frontier) i wondered how the gameplay could be easily extended. So here is an idea. Destroy Satellite Mission pseudo-algorithm:-when mission is picked, AND player warped to the target solar system - a NPC "ship" is spawned in low/med/hi orbit of target planet ...
- Fri Feb 08, 2013 12:46 pm
- Forum: Pioneer
- Topic: Alpha 31 released
- Replies: 21
- Views: 1535
RE: Alpha 31 released
Two thumbs up!
RE: 3D Galaxy
Polar coords. will be usefull only when you are in the Sun system. Other side you will have to use relative coordinates all the time. I think such things like green straight lines or whatever are used in the map, should have on/off switches somewhere in gfx panel.
RE: 3D Galaxy
<r>Brianetta> Now we have a search box (and a means to reset our orientation), do we actually need the sector grid?Lets say that one 'grid unit' will be 10ly, so its still very usefull to make fast decissions in bulletin board with delivery missions.robn>Anyway, here's the first stepTwo thumbs up ...
RE: 3D Galaxy
<t>robn>What do you have in mind? Might as well get your requests in while I'm hacking around in there!First of all, imho the most important thing is that this is real star map of our neighbours. Its dream feature of the all games.Ok, so graphically its worth to think about colour gradients instead ...
RE: 3D Galaxy
It looks pretty cool now. With some gfx tweaks it will be cooler than EVE Online star map.
- Thu Aug 11, 2011 4:17 am
- Forum: Pioneer
- Topic: Pioneer spolszczenie (Pioneer in POLISH)
- Replies: 11
- Views: 5087
RE: Pioneer spolszczenie (Pioneer in POLISH)
Ruda węgla, no no no : ) Its not, that it just only not exist, it looks very badly. Węgiel kamienny - ok, węgiel brunatny - ok, węgiel kopalny - lets say ok.
- Thu Jul 21, 2011 11:56 am
- Forum: Pioneer Mods
- Topic: Just for Fun, Your Hometown!
- Replies: 196
- Views: 24794
RE: Just for Fun, Your Hometown!
Thanks for that addon : )
- Sun May 29, 2011 5:05 am
- Forum: Pioneer
- Topic: Hires Dashboard Mod
- Replies: 10
- Views: 1058
RE: Hires Dashboard Mod
Coolhand wrote:...old alert icon though, how has that happened?I start the engine and take off the planet without request a permission.Anyway, thanks for beautifull HUD (both you guys), thats what i really miss.
- Sat May 28, 2011 10:02 am
- Forum: Pioneer
- Topic: Plans for alpha 11
- Replies: 17
- Views: 1222
RE: Plans for alpha 11
Ok, the giant class.[attachment=742:star_giant.jpg][attachment=743:object_star_giant.zip]See you later.
- Sat May 28, 2011 8:01 am
- Forum: Pioneer
- Topic: Hires Dashboard Mod
- Replies: 10
- Views: 1058
RE: Hires Dashboard Mod
>"Coolhand" If anyone can take a screen of it in use and upload it here that would be great.The HUD is great.[attachment=741:Pioneer 2011-05-28_142706.jpg]
- Sat May 28, 2011 7:14 am
- Forum: Pioneer
- Topic: Plans for alpha 11
- Replies: 17
- Views: 1222
RE: Plans for alpha 11
I am continuing the exchange of star icons.Today on my desk are hypergiant class. From left to the right B, A, F, G, K, M.[attachment=739:star_hypergiant.png][attachment=740:object_star_hyper_giant.zip]Supergiant class will appear somewhere between next wednesday and friday.
- Thu Apr 14, 2011 4:34 am
- Forum: Pioneer
- Topic: Nightly builds
- Replies: 349
- Views: 37643
RE: Nightly builds
Brianetta wrote:
Mysibrat, are you still having trouble logging bugs on the issue tracker?
No its ok. In this issue i didnt know is it worth to bother issuetraccker or not, becouse its just 'anynomous' version from night build.
- Wed Apr 13, 2011 6:29 am
- Forum: Pioneer
- Topic: Nightly builds
- Replies: 349
- Views: 37643
RE: Nightly builds
<t>Unexpected crash (pioneer-83795fe-win32) during hyperspace jump to Lawa[0,2].-start the game-Ctrl+m-sell hyperspace engine 1, buy 2-request departure, fly to altitude ~100km and jump to Lawa, the game is closing-the same is with Ross 128 [1,0]Anyway, i am surprised by the jump times. Interesting ...