Search found 10 matches

by rogueearth
Sat Jun 07, 2014 12:46 am
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Eterium
Replies: 62
Views: 4409

RE: Eterium

<t>Just finished playing this & it was great, took me back to my wing commander days. Also have it from the dev that there will be DLC comming out soon the first installment will be free with a total of five chapters.The other four I assume at a additional cost. ShadowmaI think you miss-understood ...
by rogueearth
Mon Jul 22, 2013 8:27 pm
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Eterium
Replies: 62
Views: 4409

RE: Eterium

<t>Thanks auryx. I am a gameplay programmer by profession and for a long time I was the only programmer on the project. Another programmer joined us recently but he has been concentrating on improving the visual quality and performance as well as 3D support and potentially oculus rift. The "extras ...
by rogueearth
Fri Jul 19, 2013 4:08 pm
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Eterium
Replies: 62
Views: 4409

RE: Eterium

<r>We are really liking the idea of the procedural stations too and are working on getting it in game so we can show something. In the meantime I've been concentrating on getting more of the new music into the game and getting ready to release another demo. The new demo will have some performance ...
by rogueearth
Fri May 31, 2013 12:51 pm
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Eterium Demo and Greenlight
Replies: 2
Views: 714

Eterium Demo and Greenlight

<t>Hey everyone. I'd just like to let you guys know that I have released a Demo for the SpaceSim I've been working on and we have started a Greenlight page. You have probably seen Eterium pop up around here from time to time as it has been a personal project of mine for several years. About a year ...
by rogueearth
Tue Nov 27, 2012 11:45 am
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Eterium Trailer
Replies: 3
Views: 794

Eterium Trailer

<r>Eterium is an indie space sim in the spirit of Wing Commander. We have been working hard on it and made many improvements since our last trailer. Check out the new trailer:<YOUTUBE id="ZBi6hrAzAv4"><s>[media]</s>http://youtu.be/ZBi6hrAzAv4<e>[/media]</e></YOUTUBE> is being developed for the PC by ...
by rogueearth
Sun Jul 08, 2012 3:02 am
Forum: Free SciFi Gaming Projects
Topic: Eterium
Replies: 8
Views: 1196

RE: Eterium

<t>Some of the missions will have waves, so additional enemies may unexpectedly arrive while you are trying to defend a capship. Also the missions may place enemies anywhere in the field, not just at individual nav points. So you might have cleared your final nav point and be heading home only to ...
by rogueearth
Sat Jul 07, 2012 1:53 pm
Forum: Free SciFi Gaming Projects
Topic: Eterium
Replies: 8
Views: 1196

RE: Eterium

<t>Hi everybody. I am glad to see people showing and interest in Eterium. We are very busy finishing out the missions of the game and getting the final art assets in.Jump points work similar to both Wing Commander and Babylon 5. In general a ship is required to be at a designated jump point, but ...
by rogueearth
Sun Jan 01, 2012 3:00 pm
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Eterium
Replies: 14
Views: 1162

RE: Eterium

<r>I always really liked the Venture corvette from the original Wing Commander. That corvette did look like a fighter even though it was much bigger. The Zhukov corvette in Eterium has a crew of about 5 and is intended for long endurance missions. It is not a playable ship, at least not in this game ...
by rogueearth
Sun Jan 01, 2012 11:41 am
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Eterium
Replies: 14
Views: 1162

RE: Eterium

<t>Eterium has gone back into stealth mode for a while as we implement some of the many suggestions we have received from the original trailer and videos. I have had a professional artist join the team and he has been busy giving all the graphics an overhaul, I will have some of those new graphics ...
by rogueearth
Fri Mar 11, 2011 1:52 pm
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Eterium
Replies: 14
Views: 1162

RE: Eterium

<t>Hi everyone. Thanks for all the feedback. My primary focus lately has been the space combat. The game currently runs at a smooth 60 fps (videos are resampled to 30). I've spent a lot of time tweaking the space combat and auto-adjusting difficulty to provide a constant sense of danger without ...

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