Search found 10 matches

by unavowed
Fri Feb 11, 2011 7:30 pm
Forum: Pioneer
Topic: Thoughts on the terrain rendering system
Replies: 14
Views: 1771

RE: Thoughts on the terrain rendering system

<t><br/>
tomm wrote:<br/>
If someone can think of a fast alternative to perlin noise...<br/>
Simplex noise is faster than the standard Perlin noise: simplexnoise.pdf. If I remember correctly, Perlin noise interpolates between the vertices of a hypercube, while simplex noise does the same for ...
by unavowed
Sun Jan 30, 2011 5:50 am
Forum: Pioneer
Topic: Joystick control, pitch back-to-front?
Replies: 14
Views: 1466

RE: Joystick control, pitch back-to-front?

The price of contributing is eternal maintenance. Joking ;) Sure, I can write it next weekend. I haven't had the need for a dead zone with my joysticks, but I've seen that many games have support for them, it's a good idea to have it in Pioneer too.
by unavowed
Sat Jan 22, 2011 9:59 am
Forum: Pioneer
Topic: Joystick control, pitch back-to-front?
Replies: 14
Views: 1466

RE: Joystick control, pitch back-to-front?

No, with joystick support it should look like this:
by unavowed
Fri Jan 21, 2011 1:55 pm
Forum: Wing Commander Series
Topic: What was your favorite Wing Commander game?
Replies: 27
Views: 4843

RE: What was your favorite Wing Commander game?

<t><br/>
Darkone wrote:<br/>
Check these out unavowed, queeg did an amazing job making these videos.WC3 - http://download.wcnews.com/files/wing3/wing_commander_3_moviev3_queeg.aviWC4 - http://download.wcnews.com/files/wing4/wing_commander_4_movie_extended_queeg.avi<br/>
Thanks, these are great ...
by unavowed
Fri Jan 21, 2011 1:33 pm
Forum: Pioneer
Topic: New work-in-progress build with toys for ship modellers
Replies: 36
Views: 3989

RE: New work-in-progress build with toys for ship modellers

<r>It's good that it's not us who have to make the ultimate decision <E>;-)</E> No, personally I don't mind artistic license, be it in nebulae, visible lasers or sounds in space. But I think overly colourful or overly big nebulae would be out of place for a simulator which strives to be realistic in ...
by unavowed
Fri Jan 21, 2011 11:24 am
Forum: Pioneer
Topic: New work-in-progress build with toys for ship modellers
Replies: 36
Views: 3989

RE: New work-in-progress build with toys for ship modellers

<t>True, but even in a spacecraft it's often hard to see stars, let alone nebulae.See for example the log from Apollo 8: [url]http://history.nasa.gov/ap08fj/12day3_lunar_encounter.htm[/url] time 069:05:47.To see nebulae and stars clearly, you would probably have to turn off all your bridge/cockpit ...
by unavowed
Fri Jan 21, 2011 10:57 am
Forum: Pioneer
Topic: Joystick control, pitch back-to-front?
Replies: 14
Views: 1466

RE: Joystick control, pitch back-to-front?

You could, but then you don't have the fine-grained analogue control that you have when directly using the joystick, or will be able to have in the new version, anyway ;-)
by unavowed
Fri Jan 21, 2011 5:25 am
Forum: Pioneer
Topic: Joystick control, pitch back-to-front?
Replies: 14
Views: 1466

RE: Joystick control, pitch back-to-front?

<r>m4r35n357: Great, I'm glad that it works for you. I based this method of axis mapping on how it works in IL-2: Sturmovik. It's quite flexible, but I suppose that it's also somewhat non-intuitive at first.Marcel: I'm guessing that you're using Alpha 7. Joystick support is a very recent feature, I ...
by unavowed
Thu Jan 20, 2011 6:53 pm
Forum: Wing Commander Series
Topic: What was your favorite Wing Commander game?
Replies: 27
Views: 4843

RE: What was your favorite Wing Commander game?

I loved WC4 for the videos. If you pasted them together, they would stand on their own as an exceptional movie. The atmosphere was very convincing and the story and dialogue were intelligent and mature, which cannot be said for WC3 or WCP. Truly a gem, this one.
by unavowed
Thu Jan 20, 2011 5:54 pm
Forum: Pioneer
Topic: Joystick control, pitch back-to-front?
Replies: 14
Views: 1466

RE: Joystick control, pitch back-to-front?

<t>I'm the guy who wrote the joystick code. With my joystick (CH combatstick) the defaults were OK, not sure if this is the same for every joystick; I wonder which way is more prevalent. For now, you can go to the options screen with key mappings, and remap the pitch axis by moving the joystick in ...

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