Search found 10 matches

by sydjanus
Fri Mar 02, 2012 12:14 am
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Cold Stars
Replies: 33
Views: 4017

RE: Cold Stars

I'll have to add Russian to the list of languages I need to learn to play all the foreign games I compulsively buy :-/
by sydjanus
Mon Feb 27, 2012 1:16 am
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Cold Stars
Replies: 33
Views: 4017

RE: Cold Stars

I see their site is back up but nothing about this amazing looking title. Anyone know anything new?
by sydjanus
Tue Nov 02, 2010 11:26 am
Forum: Starwraith Games
Topic: Evochron Mercenary v1.108
Replies: 2
Views: 1342

RE: Evochron Mercenary v1.108

?! Is there a demo out already? Woah, I need to get cracking on that! I take it the demo is multiplayer?
by sydjanus
Tue Nov 02, 2010 11:23 am
Forum: Infinity: Battlescape
Topic: Can someone catch me up to speed on this title?
Replies: 4
Views: 1345

RE: Can someone catch me up to speed on this title?

Thanks for the overview, Darkone and Pinback. The concept is very interesting, and I hope it sees the sweet fluorescent lighting of official release one day.
by sydjanus
Wed Sep 29, 2010 10:16 am
Forum: Infinity: Battlescape
Topic: Can someone catch me up to speed on this title?
Replies: 4
Views: 1345

Can someone catch me up to speed on this title?

I've seen some videos and been to the website, but I'm still in the dark.I was hoping some kind forum-haunter would be able to give me a digest version of what the deal is with this? I'm crossing fingers and toes hoping it's not simply vaporware.
by sydjanus
Wed Sep 29, 2010 10:10 am
Forum: Sci-Fi Movies and Television
Topic: Alien Prequels now Prometheus
Replies: 42
Views: 6344

RE: Alien Prequels now Prometheus

<r>I seem to recall that the original cross-over was more of an inside easter egg/joke, including the Alien skull in the predator ship in Predator 2. I would've preferred if it was never made into cannon with the crossover stuff. Alien was great because of the world building, setting, and suspense ...
by sydjanus
Wed Sep 22, 2010 9:04 am
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Ships Cockpit and interiors
Replies: 2
Views: 1068

RE: Ships Cockpit and interiors

<t>I think it depends on the focus of the game. For something that is going to tell a story and focuses on that, a really detailed single ship, however upgradeable, seems to work best. I like the 'gotta try em all' stuff with many ships too, but that approach makes it hard to stage story elements ...
by sydjanus
Thu Sep 02, 2010 11:10 am
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: If you could only have ONE space game, what would it be?
Replies: 38
Views: 5310

RE: If you could only have ONE space game, what would it be?

<t>I'm torn!!!I loved the seedy, gritty feel of Privateer 2 "The Darkening", and have come back over and over trying to get it working properly over the years. Still haven't finished it, it's a pain to get running for me. I've been meaning to write a post asking for tips about that, actually...I ...
by sydjanus
Thu Sep 02, 2010 10:19 am
Forum: Introduce Yourself to SSC
Topic: And I though space sims were dead...
Replies: 6
Views: 1329

RE: And I though space sims were dead...

<t>Oh, I don't know about that. We live in a time where we've already had the first wobbly steps of space tourism, and that's growing up relatively quickly, although America is likely not going to lead the space race going forward. So who knows, maybe I can still live to see my stel-tech gun get ...
by sydjanus
Fri Aug 20, 2010 10:37 am
Forum: Introduce Yourself to SSC
Topic: Hello forum people
Replies: 2
Views: 968

Hello forum people

<t>Hello to everyone, It's been pretty great to troll about the site and get excited all over again for space sim games! I'm looking forward to browsing about some more on the site and catching back up with the genre.While i'm at it, has anyone else been to http://conceptships.blogspot.com ...

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