Search found 26 matches
- Sun Oct 18, 2015 12:01 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Why is it that...
- Replies: 3
- Views: 928
Why is it that...
Why is it that Kerbal Space Program gets so little love around here? Seems very odd to me.
- Fri Dec 05, 2014 6:59 pm
- Forum: Oolite
- Topic: Oolite 1.80
- Replies: 9
- Views: 2577
RE: Oolite 1.80
<r>[update]Damn manually added ones are not shown in the manager <E>:(</E>. Correct.. if you manually add an OXZ to the regular AddOns folder, the manager assumes you wish to manage it yourself. You will notice, however, that the manager will not include it in the list of available to download OXZs ...
- Fri Jul 18, 2014 9:38 am
- Forum: Free SciFi Gaming Projects
- Topic: Vega Strike
- Replies: 19
- Views: 3720
RE: Vega Strike
<t>Vega Strike has been updated to v0.5.1 (Finally!) after what 3yrs. And over two years later, it's STILL on v0.5.1! :O Think I'll pass. At least Oolite has a ton of new features now that 1.80 is released, and there are already so many awesome new features in development that some people are ...
- Tue Jul 01, 2014 9:49 am
- Forum: Oolite
- Topic: Oolite 1.80
- Replies: 9
- Views: 2577
RE: Oolite 1.80
Hopefully it can sit fine with previous installs on the system. Which ones did you want to keep? (and why? ) It's intended as the new stable version.. to replace 1.77.1, 1.76.1, etc...
- Mon Jan 13, 2014 8:51 pm
- Forum: Oolite
- Topic: extensive problems with yaw
- Replies: 7
- Views: 1834
RE: extensive problems with yaw
That's excellent news.. I love it when problems are easily fixed.. :good: Could you mark the topic as [Solved], please?
- Sun Jan 12, 2014 9:14 am
- Forum: Oolite
- Topic: extensive problems with yaw
- Replies: 7
- Views: 1834
RE: extensive problems with yaw
<t>Which version of Oolite are you running?And what platform are you running it on? Windows, Mac or Linux? It might help if you could post a copy of the Latest.log from the game also.. if you don't know where to find it, once we know what platform you use, we can tell you where it's located. Post it ...
- Sat Apr 13, 2013 4:49 am
- Forum: Oolite
- Topic: Oolite Screenshots
- Replies: 240
- Views: 42190
RE: Oolite Screenshots
Looks to be an even bigger explosion off-screen..
- Tue Jan 22, 2013 7:34 am
- Forum: Oolite
- Topic: Oolite Screenshots
- Replies: 240
- Views: 42190
RE: Oolite Screenshots
Ok.. I haven't played with those yet.
- Mon Jan 21, 2013 12:47 am
- Forum: Oolite
- Topic: Oolite Screenshots
- Replies: 240
- Views: 42190
RE: Oolite Screenshots
EV, I'm guessing from the angle and distance that the pic was taken using Thargoids new Camera Satellite?
- Thu Jan 10, 2013 8:53 am
- Forum: Oolite
- Topic: Oolite resources on the Web
- Replies: 99
- Views: 14039
RE: Oolite resources on the Web
<r>No.. haven't had tried that yet.. but one time I chased after a Random Hits mark who witched out, only to find he'd managed to mis-jump.. I started in on the Thargoids, (one of those rare cases where "the enemy of my enemy" is my enemy too) only to realise when I finally noticed the witch-cloud ...
- Wed Jan 09, 2013 5:37 am
- Forum: Oolite
- Topic: Oolite resources on the Web
- Replies: 99
- Views: 14039
RE: Oolite resources on the Web
I admit it's not the kind of thing I'm usually watching for, but I don't think I've ever really seen pirates jumping out of a system.. other than a RH mark, at any rate..
- Wed Jan 09, 2013 5:32 am
- Forum: Oolite
- Topic: Oolite Screenshots
- Replies: 240
- Views: 42190
RE: Oolite Screenshots
This looks just fantastic. I love it ! So much detail, such cool texture ... PRO !Yep.. Frontier really should hire Griff. The guy is incredible!
- Tue Jan 08, 2013 3:34 am
- Forum: Oolite
- Topic: Oolite resources on the Web
- Replies: 99
- Views: 14039
RE: Oolite resources on the Web
<r>Ok. I think I know now what I did wrong.. the mid-point was not in range of my intended destination. We also got hit by a rather large group of Thargs.. I was too busy trying to stay alive to look out for my 'victim'.. by the time the dust settled, he was nowhere to be found, which left me ...
- Mon Jan 07, 2013 10:23 pm
- Forum: Oolite
- Topic: Oolite resources on the Web
- Replies: 99
- Views: 14039
RE: Oolite resources on the Web
So would this be why my only 'perfect victim' attempt failed? There are only certain systems/destinations it works for?
- Thu Jan 03, 2013 11:06 pm
- Forum: Oolite
- Topic: Oolite resources on the Web
- Replies: 99
- Views: 14039
RE: Oolite resources on the Web
Not really a resource - just an Oolite browser skin for those smart people who use Firefox.OMG! Nice job!
- Thu Jan 03, 2013 10:53 pm
- Forum: Oolite
- Topic: Announcing Oolite 1.76.1
- Replies: 14
- Views: 2650
RE: Announcing Oolite 1.76.1
Yep.. combat takes a little getting used to.. a pair of identical slim-frame monitors would help a lot, I'm sure. But I'm very glad that those who said full-screen was single-monitor only turned out to be wrong!
- Thu Jan 03, 2013 6:53 am
- Forum: Oolite
- Topic: Announcing Oolite 1.76.1
- Replies: 14
- Views: 2650
RE: Announcing Oolite 1.76.1
What exactly did you have in mind by "different views"? I've just now discovered that Oolite is perfectly happy to run in 2560x1024 displayed across two monitors, with no additional gear required. More details in the discussion linked above.
- Fri Dec 14, 2012 4:28 am
- Forum: Oolite
- Topic: Announcing Oolite 1.76.1
- Replies: 14
- Views: 2650
RE: Announcing Oolite 1.76.1
Not to the best of my knowledge. Although I often have Oolite on one monitor and one of ClymAngus' excellent vector maps of the galaxy that I'm in up on the other monitor.
- Tue Nov 20, 2012 8:37 am
- Forum: Oolite
- Topic: Oolite Screenshots
- Replies: 240
- Views: 42190
RE: Oolite Screenshots
You even wore his shields down to green for the shot! Nice touch! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_biggrin.gif[/url] class='bbc_emoticon' alt=':D' />
- Tue Nov 06, 2012 10:31 pm
- Forum: Oolite
- Topic: Whats going on in your Ooniverse?
- Replies: 26
- Views: 5716
RE: Whats going on in your Ooniverse?
'SuperbatPrime' wrote:
I'll try out those numbers straight away, thanks Diz.Yes, I'm pretty stoked with that result.
Cool.. you're welcome, mate..