Search found 12 matches

by DrMistry
Mon Jan 18, 2010 8:50 am
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<t>Hi guys, Yep, the bad news is that we had to pull the game. We're still trying to work out where and why the game was crashing - both the "production" version that was available for download AND our local "development" version are rock solid, and the testers who put the game through it's paces ...
by DrMistry
Sat Jan 16, 2010 6:19 pm
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<t>Right OK I see what you mean. I actually preferred the game with no background at all too, but the testers really REALLY kept going on about it. I've got to start prioritising what's going in to this update since we're also being asked for a colourblind option, but we'll certainly keep it in mind ...
by DrMistry
Sat Jan 16, 2010 2:55 pm
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<t>Funny you should say that...we're just starting testing on an update which adds a local Y-Invert to the game options in addition to respecting the players profile setting. Local setting overrides profile so you can set it independently :)Wassup with the nebula pics - do we need more/less/some ...
by DrMistry
Fri Jan 15, 2010 9:52 am
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<t>Hehehe thanks fellas :)Our immediate plans are to "nurse" Space Pirates in to the big bad world for the next week or so, getting feedback from gamers, and addressing any problems with a post-release patch. The game it's self will remain (largely) unchanged unless we have a flash of genius and can ...
by DrMistry
Thu Jan 14, 2010 8:00 pm
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<r>My dear friends! I bring good news from a distant star! Space Pirates from Tomorrow is now available on Xbox LIVE Marketplace, in the Indie Games channel <E>:)</E> Thanks so much for all your interest, it made the last weeks before release so much easier to handle knowing that people are looking ...
by DrMistry
Sat Jan 09, 2010 10:15 am
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<t>The game is at 58% progress through the release testing process. By my reconing, another 3 passes will get the job done. I would expect us to be on the marketplace at any point between tonight and Tuesday. Hopefully all the other XNA developers are snowbound and looking for games to test ;)If ...
by DrMistry
Tue Jan 05, 2010 7:27 pm
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<t>My own, private manifesto for writing games is as follows:The game should provide an environment in which goals are set. How those goals are reached depends only in part on what you give the player - it's what the player DOES with those things that matters. If I give a real person a screwdriver ...
by DrMistry
Mon Jan 04, 2010 5:06 pm
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<t>No there's no sequence or cutscene or anything like that for docking, and no docking computer. It's just a matter of mashing the Y button when your ship tells you and you dock automatically and instantly. We tried a docking computer early on in the games development and we just weren't happy with ...
by DrMistry
Mon Jan 04, 2010 10:44 am
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<r>I just realised that I'd got nowhere close to answering Pinback's questions in my previous posts. Poor form on my part, sorry guys!<br/>
PINBACK wrote:<br/>
Hi DrMistryCongratulation on the game I think you are the first to get a proper 3d space sim onto this gen of consoles.like the ref to ...
by DrMistry
Mon Jan 04, 2010 8:54 am
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<r>Thanks, yes and yes <E>:)</E> We were thinking about trading betwen planets as well as between stations, but the planet texture generation code we settled on was waaaay too slow to allow flying that close to the planets while maintaining a reasonable framerate. We'll keep it in mind for the next ...
by DrMistry
Sun Jan 03, 2010 7:49 pm
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<r>Oooh goody I get to go on about all the cool bits of code I've shoehorned in to the game <E>:D</E> I'll work on a usable and fun document outlining the game and it's features and post here as soon as it's done. Just coming back from a new-year break <E>:)</E> Thanks for all the interest guys!In ...
by DrMistry
Sat Jan 02, 2010 5:38 pm
Forum: PC and Console Gaming
Topic: Space Pirates From Tomorrow for xbox 360
Replies: 42
Views: 3190

RE: Space Pirates From Tomorrow for xbox 360

<r><br/>
Darkone wrote:<br/>
This video was a nice to see this game in action and it is a pretty decent clone of Elite's feature set. I agree with the 25th anniversary of Elite should have looked something like this and it probably wouldn't have been that hard to do by dedicating a few developers ...

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