Search found 2 matches

by RomeoBravo
Sun Jul 31, 2016 2:24 pm
Forum: Sector 13
Topic: Drew's Art Development Blog
Replies: 6
Views: 1252

RE: Drew's Art Development Blog

<t>Because of the multiplayer aspect unfortunately you won't be able to permanently blow apart large chunks of the arena geometry, but the ice will crack sand splinter in reaction to various impacts. There will be various particle and other effects that won't have to be precisely network synced, so ...
by RomeoBravo
Wed Jul 27, 2016 9:30 am
Forum: Sector 13
Topic: Grumpy's Developer Blog/Vlog
Replies: 11
Views: 1701

RE: Grumpy's Developer Blog/Vlog

<t>Sector 13 started off as a pure multiplayer space combat game being made by just a few guys in a dorm room at college. However, our aspirations for it have grown over the years and we would absolutely love to build an honest-to-goodness story-driven single player experience within the game world ...

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