Search found 4 matches
- Fri Jul 24, 2015 11:55 am
- Forum: Pioneer
- Topic: So many stars...!
- Replies: 12
- Views: 1389
RE: So many stars...!
<t>I know this is an old topic but I agree with it right now. The crispyness and the brightness could be a bit lower. I know it still something being worked on but is there a way to lower the brightness myself in the meantime? I have absolutly no idea about C++ (or whatever this game is being ...
- Thu Jul 23, 2015 11:51 am
- Forum: Pioneer
- Topic: What if... Pioneer in Space Engine
- Replies: 5
- Views: 1257
RE: What if... Pioneer in Space Engine
Good luck with the implementation. I'll be looking forward to it! If it does not work, no worries. I'm having loads of fun without it already
- Tue Jul 21, 2015 10:34 am
- Forum: Pioneer
- Topic: What if... Pioneer in Space Engine
- Replies: 5
- Views: 1257
RE: What if... Pioneer in Space Engine
<t>Yes, redirecting someone to the same website as the post is really stupid of me >.<This post came up in my mind when I was really tired and I meant no offence with my stupidity. I like this game when I found out and wish you manny great insights ahead! I had no clue actually what would be ...
- Mon Jul 20, 2015 4:32 pm
- Forum: Pioneer
- Topic: What if... Pioneer in Space Engine
- Replies: 5
- Views: 1257
What if... Pioneer in Space Engine
<r>Good day to you all, What if the Pioneer open source game was made in Space Engine...? Just a brianfart and would like to know what others would think about it. Basically: the universe + graphics are already in Space Engine; the basic gameplay is already in Pioneer. Personally I would really like ...