Search found 27 matches

by martinExospace
Sat Dec 23, 2017 6:14 pm
Forum: Outspace Game
Topic: Game name change
Replies: 1
Views: 1301

Game name change

<t>Hello commanders,<br/>
Actually project is renamed due a name collision with another gaming mission ! <br/>
Please take on mind since end of 2016 game is renamed to "Outspace Game", and can be found here:<br/>
<br/>
[url]https://outspacegame.com[/url]<br/>
[url]https://www.facebook.com/pg ...
by martinExospace
Sat Dec 23, 2017 11:41 am
Forum: Outspace Game
Topic: Is Exospace - Exostellar dead?
Replies: 9
Views: 1644

RE: Is Exospace - Exostellar dead?

<t>Hello commanders,<br/>
Actually project is renamed due a name collision with another gaming mission ! <br/>
Please take on mind since end of 2016 game is renamed to "Outspace Game", and can be found here:<br/>
<br/>
[url]https://outspacegame.com[/url]<br/>
[url]https://www.facebook.com/pg ...
by martinExospace
Sat Dec 23, 2017 11:41 am
Forum: Outspace Game
Topic: Game name change
Replies: 1
Views: 1301

RE: Game name change

<t>Hello commanders,<br/>
Actually project is renamed due a name collision with another gaming mission ! <br/>
Please take on mind since end of 2016 game is renamed to "Outspace Game", and can be found here:<br/>
<br/>
[url]https://outspacegame.com[/url]<br/>
[url]https://www.facebook.com/pg ...
by martinExospace
Sat Aug 27, 2016 6:58 am
Forum: Outspace Game
Topic: Is Exospace - Exostellar dead?
Replies: 9
Views: 1644

RE: Is Exospace - Exostellar dead?

<t>Yes we are still working on. I changed name to AD Astra, but there are enormous amount of tasks to be done to finnish gameplay on public domain servers. This is the reason why I do not update website. I posting the progress primary on facebook page ..Sorry for that, Martin https://www.facebook ...
by martinExospace
Tue Oct 13, 2015 5:57 am
Forum: Outspace Game
Topic: Useful weapons ideas for Ship2Ship fight / dogfight
Replies: 11
Views: 1892

RE: Useful weapons ideas for Ship2Ship fight / dogfight

<t>Best weapon will be (my opinion) drone equipped with laser, projectile gun and explosive.In a first, is highly maneuverable, it can change trajectory much easier as a entire ship. It is possible to loose it. It can defend yourself by anti rocket laser and it can use projectile gun like cannon on ...
by martinExospace
Tue Oct 13, 2015 5:50 am
Forum: Outspace Game
Topic: Useful weapons ideas for Ship2Ship fight / dogfight
Replies: 11
Views: 1892

RE: Useful weapons ideas for Ship2Ship fight / dogfight

<t>It would be recognised for the engine working, with heat signature. This technology was invented in a cold war. distances are really big, rocket is too big. Rocket must be corrected during flight, target is moving. Trajectory time is about hours to impact for target. Debris or small asteroids in ...
by martinExospace
Tue Oct 13, 2015 5:14 am
Forum: Outspace Game
Topic: Exospace Alpha version trailer
Replies: 13
Views: 2017

RE: Exospace Alpha version trailer

<r>So a ship could, also, be using a jumpdrive system running at a speed of light or faster (after 150 years should be possible, theoretically)No, it is the basic law, nothing can move faster than light. It is impossible to reach speed of light. Even light does not reach the speed of light.If you ...
by martinExospace
Mon Oct 12, 2015 11:59 am
Forum: Outspace Game
Topic: Exospace Alpha version trailer
Replies: 13
Views: 2017

RE: Exospace Alpha version trailer

<t>Hi McAule. Only fairtale technology used in game should be a wormhole. Small or bigger, it is not aginst the laws of physics.Game is situated in future about 150 years and we predict we can master a technology allows to create wormhole in spacetime, and we discovered that the wormholes are ...
by martinExospace
Mon Oct 12, 2015 11:27 am
Forum: Outspace Game
Topic: Useful weapons ideas for Ship2Ship fight / dogfight
Replies: 11
Views: 1892

RE: Useful weapons ideas for Ship2Ship fight / dogfight

Yes, guided rockets for this distance are very easy to locate and easy to destroy or take under control. But basically guided rockets are drones.
by martinExospace
Sun Oct 11, 2015 10:05 am
Forum: Outspace Game
Topic: Some new pictures from gameplay
Replies: 1
Views: 1125

Some new pictures from gameplay

<t>[attachment=3252:11838696_1624289357844377_1739975180178817548_o.png][attachment=3253:12045533_1624289367844376_8884004403911838253_o.png][attachment=3254:12052402_1624289391177707_4549647729451680359_o.jpg][attachment=3255:12087291_1625452561061390_1205881896391148744_o.png][attachment=3247 ...
by martinExospace
Sun Oct 11, 2015 9:56 am
Forum: Outspace Game
Topic: Exospace Alpha version trailer
Replies: 13
Views: 2017

RE: Exospace Alpha version trailer

Hi thx, in all the work I forgot to update this. We will go to the playable alpha soon...
by martinExospace
Mon Jul 27, 2015 6:07 am
Forum: Outspace Game
Topic: Useful weapons ideas for Ship2Ship fight / dogfight
Replies: 11
Views: 1892

RE: Useful weapons ideas for Ship2Ship fight / dogfight

<r>Hi icsDrafe.After a lot of consultations with enthusiastic professionals, we are building all game elements on this rules:In the timeframe about several hours it is not possible dramatically change trajectory of standard space ships, that means some defensive maneuvers will be not possible (space ...
by martinExospace
Thu Jul 23, 2015 5:46 am
Forum: Outspace Game
Topic: Space mining (our new top secret engine) and solar system finnishing
Replies: 0
Views: 1075

Space mining (our new top secret engine) and solar system finnishing

[attachment=3164:sat2.png][attachment=3165:sat1.png][attachment=3166:ast5.png][attachment=3167:ast4.png][attachment=3168:ast3.png][attachment=3169:ast2.png][attachment=3170:ast1.png]
by martinExospace
Mon Jun 08, 2015 5:09 am
Forum: Outspace Game
Topic: Exospace Alpha version trailer
Replies: 13
Views: 2017

RE: Exospace Alpha version trailer

<t>Hi, thx for positive reactions! Yes we decide one of basics limitations of our game approach. It is hard, but..We want to stay in real scifi-correct limits at all cost. That means a lot of limitations like:No aliens ..No gigantic aerodynamically shaped ships (why in space aerodynamic shape?)No ...
by martinExospace
Thu May 28, 2015 1:59 pm
Forum: Outspace Game
Topic: Exospace Alpha version trailer
Replies: 13
Views: 2017

Exospace Alpha version trailer

by martinExospace
Wed Apr 15, 2015 5:22 am
Forum: Outspace Game
Topic: First sci-fi correct space-suit in the game
Replies: 3
Views: 1387

RE: First sci-fi correct space-suit in the game

<t>You should look at NASA development of the Z series space suit. Especially the feature of the hip bearings which give greater mobility on hostile surface. Right. This is EVA suit for orbital work primary without devices (usable on non-atmospheric planets, like moons). On planet surfaces will be ...
by martinExospace
Tue Apr 14, 2015 11:34 am
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Can you recommend good survival game, preferably in space?
Replies: 8
Views: 1048

RE: Can you recommend good survival game, preferably in space?

We are working on one :-)http://prefundia.com/projects/view/exospace-online-webbrowser-3d-strategy/4251/[/url]
by martinExospace
Wed Apr 08, 2015 9:37 am
Forum: Outspace Game
Topic: Visit our preparing campaign on prefundia
Replies: 1
Views: 1273

Visit our preparing campaign on prefundia

Hi SSC. We are preparing a campaign for Kickstarter on May 2015. Please tell us, what information do we have to include in our campaign. There is some of them. http://prefundia.com/projects/view/exospace-online-webbrowser-3d-strategy/4251/[/url] (rewards are secret until release)
by martinExospace
Tue Apr 07, 2015 4:45 am
Forum: Outspace Game
Topic: New planetary render for Exospace web Browser game
Replies: 1
Views: 1091

New planetary render for Exospace web Browser game

Hi, Some updates from development. Everything in web browser. No installation, no high GPU requirements. Performance testing on low-cost laptops (1GB RAM, 128 MB Integrated Graphics Card):

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