Search found 4 matches

by Khaleg
Sun Jan 18, 2015 4:48 am
Forum: Shallow Space
Topic: Aliens
Replies: 9
Views: 1373

RE: Aliens

 I Agree. Nexus boast on individual Ship control and Detail/Technology per ship while HW is more of the True 3D Space RTS. I think shallow space will be embraced by HW fans like me.Of course, you are not alone here HW fan... :-)
by Khaleg
Mon Aug 04, 2014 11:50 am
Forum: Shallow Space
Topic: Battleship
Replies: 9
Views: 1272

RE: Battleship

<t>Which link refers to flow fields? I couldn't see... The first PDF, the crowd-flows (the third link), the fourth and the fifth.Flow Fields, Vector Fields, Magnetic Fields, all these are names for essentially the same thing, when we are talking about collision avoidance.Flow fields, you know, you ...
by Khaleg
Mon Aug 04, 2014 6:52 am
Forum: Shallow Space
Topic: Battleship
Replies: 9
Views: 1272

RE: Battleship

About collision avoidance. http://www.eng.auburn.edu/files/acad_depts/csse/csse_technical_reports/csse11-03.pdf[/url] I think that the flow fields would do the trick. Would be this helpfull at some extent? Best regards
by Khaleg
Mon Aug 04, 2014 6:29 am
Forum: Shallow Space
Topic: POLL: Ship Designs
Replies: 18
Views: 2224

RE: POLL: Ship Designs

<r>Heya !!!... I'm new here guys. Just giving my two cents. For me, the sketches 1 & 2 are the best ones. Having ships that denote a function is a good thing, of course, but ships having a good look is important too, I know, in space, aerodynamics aren't important, but I don't like flying bricks ...

Go to advanced search