Search found 5 matches
- Fri Jun 13, 2014 10:32 am
- Forum: FPS, Strategy and Tactical Scifi Games
- Topic: Barrage: Artillery-RTS
- Replies: 3
- Views: 930
RE: Barrage: Artillery-RTS
<t>Alright, we got the majority of the turrets implemented so it's about time to start with the visual effects for the projectiles. First one will be used for one of the solar-based weapons and is supposed to be something like a solar flare. The second one will be probably used as the gamma ray ...
- Sun Jun 01, 2014 8:32 am
- Forum: FPS, Strategy and Tactical Scifi Games
- Topic: Barrage: Artillery-RTS
- Replies: 3
- Views: 930
RE: Barrage: Artillery-RTS
<r>Hey DarkOne,Barrage is mostly planned around the concept of being a competitive multiplayer title so unless we magically get fully funded by someone I wouldn't expect a full-blown solo campaign. Having AI is definitely on our to-do list though, as it can be really annoying if you want to play a ...
- Tue May 27, 2014 10:24 am
- Forum: FPS, Strategy and Tactical Scifi Games
- Topic: Barrage: Artillery-RTS
- Replies: 3
- Views: 930
Barrage: Artillery-RTS
<t>Hey everyone!Even though I registered on spacesimcentral a while ago I felt like now is the time to post a bit about the game I'm working on since we're slowly moving towards a playable alpha. So, what is Barrage about?Barrage is a combination of several different genres, from real time strategy ...
- Wed Sep 25, 2013 6:16 am
- Forum: Star Citizen
- Topic: Chris Roberts Star Citizen
- Replies: 455
- Views: 74126
RE: Chris Roberts Star Citizen
I'm not following the progress of StarCitizen that close but is the rate of incoming funding actually slowing down at all? I really wonder at what point this gonna end. ;)Although as far as I know, true AAA titles still have way more funding than $20M.
- Wed Sep 25, 2013 6:08 am
- Forum: Show Off
- Topic: my previous works , old WIP's and my current work
- Replies: 8
- Views: 1049
RE: my previous works , old WIP's and my current work
Hey SJones, would you mind to tell what's the average polycount on your colonisation models and do you actually get that close to them ingame?